Archive for the ‘Born of Fire’ Category

Born of Fire TD v1.0.9

Thursday, July 29th, 2010

Has been uploaded on the portal.

It includes a bug fix for the medals icons going beserk after repeatedly opening the mission window in the mission selection screen.

Also,  proud to announce that Spil (also) acquired a license, which means that game is going to be localized in 16 languages (unfortunately, all texts but the story). So the game received minor tweaks to the way texts are rendered, which won’t be obvious unless you’ll play the Chinese, Japanese or Russian versions ;)

Born of Fire TD v1.0.8

Thursday, July 1st, 2010

…is live on the portal and has the following features:

  • unlocked heroes are no more level 1. Instead, they get the same level as the lowest of the other heroes. This should greatly reduce the “grinding” for “Normal” campaign.
  • heroes over level 20 get a 10% bonus per hero level to damage skills. This should help (and motivate) players that go for the “Hell” and “Eternal Damnation” missions;
  • there are now visual rewards for completing a mission with one hero (the crown) and completing the mission without letting a monster slip (the shield).

Play it here and don’t hesitate to comment.

“Father, I look up to you!”

Monday, June 7th, 2010

If you think you’ve spotted one too many Manowar references in Born of Fire, here’s why:

So remember: when doing house chores, it’s imperative to wear Manowar insignia! Humming “boooorn with a heaaaart of steeeeeel” is optional, but recommended. It really helps :)

Born of Fire TD – The Hero Stats

Wednesday, June 2nd, 2010

In the pure Diablo 2 tradition, here are the Born of Fire TD hero stats as tables.

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Born of Fire TD – Live!

Thursday, April 29th, 2010

Play

Then please share and shout hard.

The Immortal Heroes
Vladislav “DreamRunner” Lobanov
Robert Gonzales
Jon Adamich
Tasselfoot

The Doom Warriors
Traian Pop
Stelian Serban
Stefan ‘Max the Fireraven’ Giurgiu

Walkthrough: Born of Fire TD

Tuesday, April 27th, 2010

Welcome to the Born of Fire TD game guide.

Born of Fire is a rather different kind of tower-defense, bringing in a couple of new game-play elements.

First, there are the role-playing elements: your heroes are not just “upgrading”, but they are gaining experience points, unlocking new skills (over 10 for each class) and improving their stats. Their experience is carried over from one mission to another.

You don’t build anything, all the heroes are available at the mission start.

Unlike the common TD, where you build towers and forget them, in BoFTD you may move some heroes around the map, using some of their skills.

The maps are not just one-screen, but scrollable and sometimes very large. A minimap is also available to help you navigate.

Each character also has hit-points (HP) and mana, just like in the mainstream RPGs. Monsters that reach the exit will damage and ultimately kill the heroes, but there are skills that will help the heroes recover their lost health.

Then, each hero may have up to 2 skills active at any time: you can use 2 attack skills, or just 2 support skills, or any other combination necessary given the incoming monster waves. In the normal campaign, there’s little need to micromanage the skills, but in the hard campaign and “Eternal Damnation” mode, you’ll micro-manage quite often.

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Hear the battle cry – Born of Fire TD, coming on April 27th!

Friday, April 23rd, 2010

After lots of months in development and lots of other months laying dormant, waiting for a better fate, Born of Fire, the tower-defense and RPG hybrid, will go live on my portal on April 27th.

This is what’s waiting for you that day:

  • 4 classes (demon incarnate, kitsune, shieldmaiden and king);
  • 7 characters;
  • over 40 spells/abilities to choose from when obliterating your enemies;
  • lots of enemies to slay, each with different strengths and weaknesses;
  • 4 play modes;
  • 40 missions to master, in a journey from the darkest pits of Hells to the gates of the Cloud Citadel;
  • a sword&sorcery short story, written as a tribute to the works of Robert E. Howard, the creator of Conan.

Show you have the guts to stand against the combined armies of Hells and Heaven. Be here on April 27th!

Born of Fire Teaser

Born of Fire Gameplay Video

Thursday, January 14th, 2010

Here it is!

The King

Saturday, December 12th, 2009

Here’s the king making a lonely stand against the armies of hell.

The skill icons are placeholders, they will be replaced in the final version. While not much to do on the programming aside from fixing occasional bugs, there is still a hell with over 30 maps to lay out, 4 hero classes totaling 40 skills and 9 monsters classes to balance the game with. But there is hope,  in the end, heroes go to heaven ;)

Busy Busy

Thursday, December 3rd, 2009

So, here goes 3 months and no update.  Luckily, Born of Fire is still going on (it was a huge undertaking, programming & design wise) and things are right now in the phase “add one feature and nine bugs happily pop-up”. Hope to post some screens and maybe a gameplay movie by the next week.