Archive for June, 2009

Orbital Decay Story Transcript

Monday, June 22nd, 2009

Some players complained that the story moved too fast and I somehow feel they are right. At least for the non-native English speakers, reading the story and shooting down baddies was probably a not-so very pleasant experience. Later on, a while after the release, I had the brilliant idea to add a “log” button that would enable to see all the past messages…but it was too late, the game had already spread on portals.

So, here’s the story transcript, in case you missed something or you simply want to live the adventure of Radiant Star once again.

The story is release under Creative Commons Attribution-Noncommercial-Share Alike 3.0 license.

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Orbital Decay Avatars

Wednesday, June 17th, 2009

Here’s a little something for the fans: seven 60×60 avatars of the Orbital Decay characters. From left to right, they are AI Steiner, AI Celia, alter ego Steiner, alter ego Celia, Aru pilot, raider pilot and raider commander.

Grab the whole pack and use them on your favorite forum, messenger or social networking site ;)

Opening up

Wednesday, June 17th, 2009

I have considered for quite some time opening a blog, but I wasn’t exactly sure if I’ll have the time and mood to take care of it enough to becomeĀ  a little more than “just another WordPress blog”. Hope to do it at a regular pace though, but hell, I won’t write here daily. Not yet, anyway :)

So what’s this going to be about? Definitely, it won’t be a technical blog, I’m not going to spam the web with yet another blog just to show how to draw a line in Action Script. Unless it’s something that involves original coding tricks, I won’t even bother. Then, I’ll try to share details about the projects developed under the “Piron Games” flag, present&future and postmortems of the past ones. I’ll also share my non-technical interests, like cooking experiments. If the blog will prove to be otherwise bland, pictures of food might save it :)