Porting Haxe 2.x to 3.x Is “Ewwww”
Just got around to try and finish a game (a physics puzzle, what else), that was in an advanced state of development years back and this means looking into 4 years old Haxe 2.x code that doesn’t compile anymore on Haxe 3.x. So many breaking changes and very annoying ones, for that matter…like that one where I have to rename about 500 getters/setters to match the 3.x rules. And they say getters and setters are good for the code 😀