Last Ball is a 3D infinite runner (roller?) hyper-casual browser game, where you guide your ball and avoid obstacles. The goal is simple: make it as far as you can and achieve the highest score possible!
The game was developed using Unity and C#, and exported for WebGL. It should work on desktop and on newer mobile devices supporting WebGL.
As this is my first 3D browser game in Unity, there may be issues. If you notice any, please leave some feedback!
Coding, art and game design by Stefan Dicu (Piron Games)
The excelent and frantic music track is called Granular Dreams, composed by Soft and Furious and used under Creative Commons 0 license.
If you're interested in the adventures of developing a game for the first time using a new programming language and game engine, please read Made My First Unity 3D WebGL Game!